Addison-Wesley / Prentice Hall
Computer Science
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ISBN-10: 0132397757
ISBN-13: 9780132397759
Publisher: Prentice Hall
Copyright: 2007
Format: Paper; 160 pp
Status: Out of Print
Suggested retail price: $34.00
This item is out of print and is no longer available for purchase.
For courses in C++ - Intro to Programming/CS1, Java - Intro to Programming/CS1, and Introduction to Computer Science.
Today’s students have grown up in a multimedia world – and to motivate them, instructors must relate students’ classroom experience to that world. Taking a high-interest, engaging approach, this new text uses 3D animation via the Alice environment to teach object-oriented programming.
• Full-color illustrations throughout – Show how to use the Alice environment for teaching and learning object-oriented programming.
• Completely worked-out animation example – Appears in each chapter, each addressing a traditional programming problem-solving approach with clear explanations and step-by-step demonstrations.
• CD containing all the examples used in the text – Omits the code. Instructors can use the text in a “lab manual” style, asking students to re-create the example animations as part of a lab exercise.
• “Tips & techniques” sections in each chapter – Demonstrate the techniques of animation using Alice; instructors need no prior experience with 3D animation.
• End-of-chapter summary and exercise sets for use as assignments or in a lab setting.
• Storyboards (as used by professional animators) – Help students gain an understanding of program design and stepwise refinement.
PRELIMINARY TOC FOR ALICE BRIEF VERSION
Table of Contents
Preface to the Instructor
Part I: Introduction to Alice
Chapter 1 Getting Started with Alice
1-1 Introduction to Alice
1-2 Alice Concepts
Tips & Techniques 1: Special Effects: Text and 2D Graphic Images
Chapter 2 Program Design and Implementation
2-1 Scenarios and Storyboards
2-2 A First Program
Exercises
Summary
Chapter 3 Programming: Putting Together the Pieces
3-1 Built-in Functions and Expressions
3-2 Simple Control Structures
Tips & Techniques 3: Engineering Look and Feel
Exercises
Summary
Part II: Object-oriented and Event-driven Programming Concepts
Chapter 4 Classes, Objects, Methods, and Parameters
Section 4-3 Class-level Methods and Inheritance
Tips & Techniques 4: Visible and Invisible Objects
Chapter 5 Interaction: Events and Event Handling
Tips & Techniques 5: Events
Appendix
Appendix A: Using Alice
Part 1: Running virtual worlds in Alice
Part 2: Using Popup Menus to Create an Initial Scene
Appendix B: Managing the Alice Interface
Alice software in book.
- SkillCheck Web Site
Grauer
© 1999 | Prentice Hall | On-line Supplement | Estimated Availability: 01/01/2000
ISBN-10: 0130865400 | ISBN-13: 9780130865403
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Learning to Program with Alice, Brief Edition, CourseSmart eTextbook
Dann, Cooper & Pausch
© 2007 | Prentice Hall | On-line Supplement; 160 pages | Instock
ISBN-10: 0132252155 | ISBN-13: 9780132252157
URL: http://www.coursesmart.com
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CourseSmart Textbooks Online is an exciting new choice for students looking to save money. As an alternative to purchasing the print textbook, students can subscribe to the same content online and save up to 50% off the suggested list price of the print text. With a CourseSmart etextbook, students can search the text, make notes online, print out reading assignments that incorporate lecture notes, and bookmark important passages for later review. For more information, or to subscribe to the CourseSmart eTextbook, visit www.coursesmart.com.
Pearson Higher Education offers special pricing when you choose to package your text with other student resources. If you're interested in creating a cost-saving package for your students, browse our available packages below, or contact your Pearson Higher Education representative to create your own package.
- Package ISBN-10: 0136000363 | ISBN-13: 9780136000365
©2008 | Instock | Suggested retail price: $134.13 | Buy from myPearsonStore
This package contains: - Learning to Program with Alice, Brief Edition, 1/E
Dann, Cooper & Pausch | ©2007 | Prentice Hall | Paper; 160 pages - C++ How to Program, 6/E
Deitel & Deitel | ©2008 | Prentice Hall | Paper Bound w/CD-ROM; 1504 pages

